automated snapshot
This commit is contained in:
@@ -97,6 +97,7 @@
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# Helps CGO find headers/libs
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shellHook = ''
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export CGO_ENABLED=1
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export XDG_SESSION_TYPE=x11
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'';
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};
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}
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138
main.go
138
main.go
@@ -27,13 +27,14 @@ func GrayCurve(v, k float64) rl.Color {
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return rl.Color{R: c, G: c, B: c, A: 255}
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}
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func main() {
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const (
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screenWidth = 1400
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screenHeight = 700
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displayScale = 2
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snapshotsDir = "snapshots"
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)
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const (
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screenWidth = 1200
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screenHeight = 700
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snapshotsDir = "snapshots"
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)
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func main() {
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os.MkdirAll(snapshotsDir, 0755)
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@@ -45,15 +46,42 @@ func main() {
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os.Exit(1)
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}
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rl.SetConfigFlags(rl.FlagWindowHighdpi)
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rl.InitWindow(screenWidth, screenHeight, "sumi sierpinski arrow")
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sketches := []Sketch {
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SierpinskiArrow{},
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log.Printf("screen=%dx%d render=%dx%d",
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rl.GetScreenWidth(), rl.GetScreenHeight(),
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rl.GetRenderWidth(), rl.GetRenderHeight(),
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)
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w := rl.GetRenderWidth()
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h := rl.GetRenderHeight()
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angles := make([]float32, 1000)
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noise := opensimplex.NewNormalized(0)
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r := 0.75
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dtheta := 360.0/float64(len(angles))
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for i := range len(angles) {
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rad := float64(i) * dtheta * math.Pi / 180.0
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x := r * math.Cos(rad)
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y := r * math.Sin(rad)
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angles[i] = float32(noise.Eval2(x, y) * 360.0)
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}
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sketches := []Sketch{
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&SierpinskiArrow{},
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&Worm{
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position: rl.Vector2 { X: 50, Y: 50 },
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angles: angles,
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angleIndex: 0,
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stepSize: 2,
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},
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}
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var camera = rl.Camera2D{
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Target: rl.Vector2{X: 0, Y: 0},
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Offset: rl.Vector2{X: float32(screenWidth) / 2, Y: float32(screenHeight) / 2},
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Offset: rl.Vector2{X: float32(w) / 2, Y: float32(h) / 2},
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Rotation: 0,
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Zoom: 1.0,
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}
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@@ -63,13 +91,18 @@ func main() {
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t0 := time.Now()
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ports := MakePorts()
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ports["sierpinskiArrowLength"] = Sine {
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Amp: 1000.0,
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Freq: 0.001,
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ports["sierpinskiArrowLength"] = Const{
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V: 1200,
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}
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ports["sierpinskiArrowDepth"] = Saw {
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Min: 1, Max: 9, Period: 10,
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ports["sierpinskiArrowDepth"] = Const{
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V: 7,
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}
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ports["sierpinskiArrowAngle"] = Sine{
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Amp: 120,
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Bias: 100,
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Freq: 0.1,
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}
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for !rl.WindowShouldClose() {
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@@ -79,23 +112,25 @@ func main() {
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rl.BeginDrawing()
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rl.ClearBackground(rl.RayWhite)
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rl.BeginMode2D(camera)
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rl.PushMatrix()
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t := time.Since(t0).Seconds()
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// set up RenderCtx
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renderCtx := &RenderCtx {
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Width: screenWidth,
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Height: screenHeight,
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Time: t,
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Ports: ports.Eval(t),
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renderCtx := &RenderCtx{
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Width: int32(w),
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Height: int32(h),
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Time: t,
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Ports: ports.Eval(t),
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}
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/**
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MAIN DRAWING
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**/
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for _, s := range sketches {
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rl.PushMatrix()
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s.Draw(renderCtx)
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rl.PopMatrix()
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}
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if rl.IsKeyDown(rl.KeySpace) {
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@@ -104,11 +139,12 @@ func main() {
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}
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}
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rl.PopMatrix()
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rl.EndMode2D()
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rl.DrawLine(10, 10, int32(w-10), int32(h-10), rl.Black)
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// HUD
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rl.DrawText("Mouse right button drag to move, mouse wheel to zoom", 10, 10, 20, rl.White)
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rl.DrawText("Mouse right button drag to move, mouse wheel to zoom", 10, 10, 20, rl.Black)
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rl.EndDrawing()
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}
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@@ -116,19 +152,23 @@ func main() {
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}
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func updateCamera(camera *rl.Camera2D) {
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// Get the world point that is under the mouse
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mouseVec2 := rl.GetMousePosition()
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if rl.IsMouseButtonDown(rl.MouseRightButton) {
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// get mouse delta from last frame
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delta := rl.GetMouseDelta()
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// compute the amount to move scaled by the camera zoom
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delta = rl.Vector2Scale(delta, -1.0/camera.Zoom)
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camera.Target = rl.Vector2Add(camera.Target, delta)
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}
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// Zoom based on mouse wheel
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wheel := rl.GetMouseWheelMove()
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if wheel != 0 {
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// Get the world point that is under the mouse
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mouseWorldPos := rl.GetScreenToWorld2D(rl.GetMousePosition(), *camera)
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mouseWorldPos := rl.GetScreenToWorld2D(mouseVec2, *camera)
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// Set the offset to where the mouse is
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camera.Offset = rl.GetMousePosition()
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camera.Offset = mouseVec2
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// Set the target to match, so that the camera maps the world space point
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// under the cursor to the screen space point under the cursor at any zoom
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@@ -144,22 +184,41 @@ func updateCamera(camera *rl.Camera2D) {
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}
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}
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type Worm struct {
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position rl.Vector2
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angles []float32
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angleIndex int
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stepSize int
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}
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type SierpinskiArrow struct {}
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func (s SierpinskiArrow) Draw(ctx *RenderCtx) {
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func (w *Worm) Draw(ctx *RenderCtx) {
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rl.PushMatrix()
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sierpinskiArrow(ctx, int(ctx.Ports["sierpinskiArrowDepth"]), ctx.Ports["sierpinskiArrowLength"])
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rl.Translatef(w.position.X, w.position.Y, 0)
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lastAngle := float32(0.0)
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for i := range w.angles {
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ii := (i + w.angleIndex) % len(w.angles)
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angle := w.angles[ii]
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rl.Rotatef(angle - lastAngle, 0, 0, 1)
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rl.DrawLine(0, 0, int32(w.stepSize), 0, rl.Black)
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rl.Translatef(float32(w.stepSize), 0, 0)
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lastAngle = angle
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}
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rl.PopMatrix()
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w.angleIndex = (w.angleIndex + 1) % len(w.angles)
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}
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type SierpinskiArrow struct{}
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func (s *SierpinskiArrow) Draw(ctx *RenderCtx) {
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sierpinskiArrow(ctx, int(ctx.Ports["sierpinskiArrowDepth"]), ctx.Ports["sierpinskiArrowLength"])
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}
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func sierpinskiArrow(ctx *RenderCtx, order int, length float64) {
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if order == 0 {
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curve(ctx, order, length, 60)
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curve(ctx, order, length, ctx.Ports["sierpinskiArrowAngle"])
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} else {
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rl.Rotatef(60, 0, 0, 1)
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curve(ctx, order, length, -60)
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rl.Rotatef(float32(ctx.Ports["sierpinskiArrowAngle"]), 0, 0, 1)
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curve(ctx, order, length, -ctx.Ports["sierpinskiArrowAngle"])
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}
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}
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@@ -167,7 +226,7 @@ func curve(ctx *RenderCtx, order int, length float64, angle float64) {
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if order == 0 {
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len := int32(length)
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rl.DrawLine(0, 0, len, 0, rl.Black)
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rl.Translatef(float32(len), 0, 0)
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rl.Translatef(float32(length), 0, 0)
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} else {
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curve(ctx, order-1, length/2, -angle)
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rl.Rotatef(float32(angle), 0, 0, 1)
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@@ -183,25 +242,16 @@ func main2() {
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for i := range len(angles) {
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angles[i] = float32(noise.Eval2(float64(i)*0.05, 0.00))*0.1 - 0.05
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}
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frameNum := 0
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for !rl.WindowShouldClose() {
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frameNum++
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// initial transform by halfway again through angle array
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angleIndex := (frameNum/10) % len(angles)
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angleIndex := (frameNum / 10) % len(angles)
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angle := angles[angleIndex]
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initAngle := angles[(angleIndex+len(angles)/2)%len(angles)]
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rl.Rotatef(2500*initAngle, 0, 0, 1)
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rl.Translatef(100*initAngle, 100*initAngle, 0)
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fmt.Printf("%.3f", angle)
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rl.EndMode2D()
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}
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}
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@@ -9,11 +9,13 @@ type Signal interface {
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}
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type Const struct{ V float64 }
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func (s Const) Eval(t float64) float64 { return s.V }
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type Sine struct {
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Amp, Freq, Phase, Bias float64
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}
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func (s Sine) Eval(t float64) float64 {
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return s.Bias + s.Amp*math.Sin(2*math.Pi*s.Freq*t+s.Phase)
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}
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@@ -21,8 +23,8 @@ func (s Sine) Eval(t float64) float64 {
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type Saw struct {
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Min, Max, Period float64
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}
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func (s Saw) Eval(t float64) float64 {
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u := math.Mod(t, s.Period) / s.Period // 0..1
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return s.Min + (s.Max-s.Min)*u
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}
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11
sketch.go
11
sketch.go
@@ -21,7 +21,7 @@ func MakePorts() Ports {
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**/
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func (p Ports) Eval(t float64) map[string]float64 {
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out := make(map[string]float64, len(p))
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for name, sig := range(p) {
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for name, sig := range p {
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out[name] = sig.Eval(t)
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}
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return out
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@@ -30,10 +30,9 @@ func (p Ports) Eval(t float64) map[string]float64 {
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/** RenderCtx **/
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type RenderCtx struct {
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Width int32
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Width int32
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Height int32
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Time float64
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Ports map[string]float64
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Cam rl.Camera2D
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Time float64
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Ports map[string]float64
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Cam rl.Camera2D
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}
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26
storage.go
26
storage.go
@@ -2,25 +2,25 @@ package main
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import (
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"fmt"
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"log"
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"github.com/d2fn/sumi/internal/ids"
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"github.com/go-git/go-git/v6"
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"log"
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//"github.com/go-git/go-git/v5/plumbing"
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"github.com/go-git/go-git/v6/plumbing/object"
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"database/sql"
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"github.com/gen2brain/raylib-go/raylib"
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"github.com/go-git/go-git/v6/plumbing/object"
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_ "modernc.org/sqlite" // pure Go, Nix-friendly
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"os"
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"path/filepath"
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"time"
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"database/sql"
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_ "modernc.org/sqlite" // pure Go, Nix-friendly
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)
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type Storage struct {
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repoRoot string
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repoRoot string
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snapshotsDir string
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gen *ids.Generator
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db *sql.DB
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log *log.Logger
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gen *ids.Generator
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db *sql.DB
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log *log.Logger
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}
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func NewStorage(snapshotsDir string) (*Storage, error) {
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@@ -30,12 +30,12 @@ func NewStorage(snapshotsDir string) (*Storage, error) {
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if err != nil {
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return nil, err
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}
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s := Storage {
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repoRoot: ".",
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s := Storage{
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repoRoot: ".",
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snapshotsDir: snapshotsDir,
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gen: gen,
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db: db,
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log: log,
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gen: gen,
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db: db,
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log: log,
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}
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return &s, nil
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}
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