progress using my own graphics interface

This commit is contained in:
2026-01-06 00:35:24 -06:00
parent 59a2f08349
commit bbad63c60a
7 changed files with 230 additions and 195 deletions

106
main.go
View File

@@ -19,18 +19,10 @@ import (
var (
snapshotsPath string
storage *Storage
storage *Storage
)
type Layout struct {
monitor rl.RectangleInt32
window rl.RectangleInt32
controls rl.RectangleInt32
viewport rl.RectangleInt32
graphics rl.RectangleInt32
}
func bootstrap() Layout {
func Bootstrap() g.Layout {
rl.InitWindow(800, 600, "bootstrap")
@@ -49,16 +41,16 @@ func bootstrap() Layout {
// set controls to use 1/6th of the width
controlsRelWidth := 1.0 / 12.0
defaultGraphicsWidth := 5*int((float64(defaultWindowWidth)*(1.0-controlsRelWidth)))
defaultGraphicsHeight := 5*defaultWindowHeight
defaultGraphicsWidth := 5 * int((float64(defaultWindowWidth) * (1.0 - controlsRelWidth)))
defaultGraphicsHeight := 5 * defaultWindowHeight
graphicsWidth := defaultGraphicsWidth
graphicsHeight := defaultGraphicsHeight
fmt.Printf("monitor : %d x %d / window : %d x %d / buffer : %d x %d",
monitorWidth, monitorHeight,
defaultWindowWidth, defaultWindowHeight,
defaultGraphicsWidth, defaultWindowHeight)
monitorWidth, monitorHeight,
defaultWindowWidth, defaultWindowHeight,
defaultGraphicsWidth, defaultWindowHeight)
flag.StringVar(&snapshotsPath, "path", "snapshots", "Path to snapshots and db")
flag.IntVar(&graphicsWidth, "gw", defaultGraphicsWidth, "Width of the internal graphics buffer. Can be much larger than the screen.")
@@ -82,12 +74,12 @@ func bootstrap() Layout {
os.Exit(1)
}
return Layout {
monitor: rl.RectangleInt32{ X: 0, Y: 0, Width: int32(monitorWidth), Height: int32(monitorHeight) },
window: rl.RectangleInt32{ X: 0, Y: 0, Width: int32(windowWidth), Height: int32(windowHeight) },
controls: rl.RectangleInt32{ X: 0, Y: 0, Width: int32(controlsWidth), Height: int32(windowHeight) },
viewport: rl.RectangleInt32{ X: int32(controlsWidth), Y: 0, Width: int32(viewportWidth), Height: int32(windowHeight) },
graphics: rl.RectangleInt32{ X: 0, Y: 0, Width: int32(graphicsWidth), Height: int32(graphicsHeight) },
return g.Layout {
Monitor: g.Rect{X: 0, Y: 0, Width: float32(monitorWidth), Height: float32(monitorHeight)},
Window: g.Rect{X: 0, Y: 0, Width: float32(windowWidth), Height: float32(windowHeight)},
Controls: g.Rect{X: 0, Y: 0, Width: float32(controlsWidth), Height: float32(windowHeight)},
Viewport: g.Rect{X: float32(controlsWidth), Y: 0, Width: float32(viewportWidth), Height: float32(windowHeight)},
Graphics: g.Rect{X: 0, Y: 0, Width: float32(graphicsWidth), Height: float32(graphicsHeight)},
}
}
@@ -95,10 +87,10 @@ func main() {
log := log.New(os.Stdout, "", log.Ldate|log.Ltime|log.Lshortfile)
layout := bootstrap()
layout := Bootstrap()
//rl.SetConfigFlags(rl.FlagMsaa4xHint)
rl.InitWindow(layout.window.Width, layout.window.Height, "sumi sierpinski arrow")
rl.InitWindow(int32(layout.Window.Width), int32(layout.Window.Height), "sumi sierpinski arrow")
// reproducable flourescent color cycle
colorCycle := g.NewFixedColorCycle(g.FlourescentColors).Shuffle(0)
@@ -108,21 +100,21 @@ func main() {
rng := rand.New(rand.NewSource(0))
//imageField := NewImageField("/home/d/Dropbox/art/data/david.png")
noiseField := &SimplexNoiseField { Noise: opensimplex.New32(0) }
sinXYField := &SinXYField { }
noiseField := &SimplexNoiseField{Noise: opensimplex.New32(0)}
sinXYField := &SinXYField{}
//imageField := NewImageField("/home/d/Dropbox/art/data/ramstatue.png")
//imageField := NewImageField("/home/d/Dropbox/art/data/bassrockastro/Photo Dec 24 2025, 5 58 23 PM.jpg")
//imageField := NewImageField("/home/d/Dropbox/art/data/bassrockastro/andromeda.jpg")
//imageField := NewImageField("/home/d/Dropbox/art/data/moses_statue.jpg")
field :=
&TranslateField {
x: -float32(layout.graphics.Width / 2.0),
y: -float32(layout.graphics.Height / 2.0),
&TranslateField{
x: -float32(layout.Graphics.Width / 2.0),
y: -float32(layout.Graphics.Height / 2.0),
field: &ScaleField{
scale: 100.0,
field: &AdderField {
fields: []Field {
&ScaleField { scale: 10,field: noiseField },
field: &AdderField{
fields: []Field{
&ScaleField{scale: 10, field: noiseField},
sinXYField,
},
},
@@ -131,12 +123,11 @@ func main() {
//sierpinskiLayer := &SierpinskiArrow { dirty: true }
sketch := NewSketch(layout.graphics.Width, layout.graphics.Height)
sketch := NewSketch(int32(layout.Graphics.Width), int32(layout.Graphics.Height))
fieldColor := colorCycle.Next()
fmt.Printf("field color = %v\n", fieldColor)
sketch.AddColorLayer("background-magenta", rl.Magenta)
sketch.AddColorLayer("background-black", rl.Black)
//sketch.AddLayer("field", &FieldLayer{field: field, loColor: rl.NewColor(0, 0, 0, 0), hiColor: fieldColor, dirty: true})
@@ -144,7 +135,7 @@ func main() {
fmt.Printf("actor color = %v\n", actorColor)
hsv := rl.ColorToHSV(actorColor);
hsv := rl.ColorToHSV(actorColor)
hsv.Z *= 0.7
actorColor = rl.ColorFromHSV(hsv.X, hsv.Y, hsv.Z)
actorColor = g.Clamp(actorColor, 10, 255)
@@ -155,40 +146,39 @@ func main() {
contourLayer := NewContourLayer(&sketch, rng, field, actorColor, -25*math.Pi, 25*math.Pi)
sketch.AddLayer("contours", contourLayer)
//sketch.AddLayer("sierpinski-arrowhead", sierpinskiLayer)
// aurora := NewImageLayer("/home/d/Dropbox/photos/Events/2025/Aurora/Photo Nov 11 2025, 9 52 03 PM.jpg")
// sketch.AddLayer("aurora", aurora)
// cave := NewImageLayer("/home/d/Dropbox/photos/Events/2025/ Chelsea and James visit Lindell/Photo Nov 29 2025, 5 26 40 PM (29).jpg")
// sketch.AddLayer("cave", cave)
// aurora := NewImageLayer("/home/d/Dropbox/photos/Events/2025/Aurora/Photo Nov 11 2025, 9 52 03 PM.jpg")
// sketch.AddLayer("aurora", aurora)
// cave := NewImageLayer("/home/d/Dropbox/photos/Events/2025/ Chelsea and James visit Lindell/Photo Nov 29 2025, 5 26 40 PM (29).jpg")
// sketch.AddLayer("cave", cave)
ports := MakePorts()
ports["sierpinskiArrowAngle"] =
Sine {
Amp: 5,
Sine{
Amp: 5,
Freq: 0.1,
Bias: 60,
}
ports["sierpinskiArrowDepth"] =
Const {
Const{
V: 6,
}
ports["sierpinskiArrowLength"] =
Const {
Const{
V: 8000,
}
for !rl.WindowShouldClose() {
// begin drawing
t := time.Since(t0).Seconds()
// set up RenderCtx
renderCtx := &RenderCtx{
TargetBounds: layout.viewport,
SourceWidth: layout.graphics.Width,
SourceHeight: layout.graphics.Height,
renderCtx := &RenderCtx {
TargetBounds: layout.Viewport,
SourceWidth: int32(layout.Graphics.Width),
SourceHeight: int32(layout.Graphics.Height),
Time: t,
Ports: ports.Eval(t),
}
@@ -214,13 +204,15 @@ func main() {
y := float32(10)
minX := float32(60)
maxX := float32(layout.controls.X + layout.controls.Width - 20)
maxX := float32(layout.Controls.X + layout.Controls.Width - 20)
sliderWidth := maxX - minX - 20
controlRowHeight := 20
for _, layerTools := range sketch.layerToolsOrdered {
config := layerTools.config
//layerTools.texture.Texture
gui.Label(rl.Rectangle{X: minX, Y: y, Width: 120, Height: 24}, layerTools.name)
y += float32(controlRowHeight + 10)
@@ -243,15 +235,14 @@ func main() {
config.bVisible = gui.Toggle(rl.Rectangle{X: minX, Y: y, Width: 16, Height: 16}, "B", config.bVisible)
config.b = uint8(gui.Slider(rl.Rectangle{X: minX + 20, Y: y, Width: sliderWidth, Height: 16}, "", "", float32(config.b), 0, 255))
/*
// don't do anything with saturation / k values yet
y += float32(controlRowHeight)
config.desaturate = !gui.Toggle(rl.Rectangle{X: minX, Y: y, Width: 16, Height: 16}, "S", !config.desaturate)
config.saturation = gui.Slider(rl.Rectangle{X: minX + 20, Y: y, Width: sliderWidth, Height: 16}, "", "", config.saturation, 0, 100)
y += float32(controlRowHeight)
gui.Label(rl.Rectangle{X: minX, Y: y, Width: 16, Height: 16}, "K")
config.kValue = gui.Slider(rl.Rectangle{X: minX + 20, Y: y, Width: sliderWidth, Height: 16}, "", "", config.kValue, 0, 2)
// don't do anything with saturation / k values yet
y += float32(controlRowHeight)
config.desaturate = !gui.Toggle(rl.Rectangle{X: minX, Y: y, Width: 16, Height: 16}, "S", !config.desaturate)
config.saturation = gui.Slider(rl.Rectangle{X: minX + 20, Y: y, Width: sliderWidth, Height: 16}, "", "", config.saturation, 0, 100)
y += float32(controlRowHeight)
gui.Label(rl.Rectangle{X: minX, Y: y, Width: 16, Height: 16}, "K")
config.kValue = gui.Slider(rl.Rectangle{X: minX + 20, Y: y, Width: sliderWidth, Height: 16}, "", "", config.kValue, 0, 2)
*/
y += float32(controlRowHeight + 10)
@@ -284,4 +275,3 @@ func main() {
rl.CloseWindow()
}