automated snapshot
This commit is contained in:
68
sketch.go
68
sketch.go
@@ -5,21 +5,75 @@ import (
|
||||
)
|
||||
|
||||
type Sketch struct {
|
||||
layers []Layer
|
||||
layerTools map[string]LayerTools
|
||||
}
|
||||
|
||||
func (s *Sketch) Draw(ctx *RenderCtx) {
|
||||
for _, layer := range s.layers {
|
||||
layer.Draw(ctx)
|
||||
func NewSketch() Sketch {
|
||||
return Sketch {
|
||||
layerTools: make(map[string]LayerTools),
|
||||
}
|
||||
}
|
||||
|
||||
func (s *Sketch) CreateLayer(name string, layer Layer, sourceWidth int32, sourceHeight int32) {
|
||||
texture := rl.LoadRenderTexture(sourceWidth, sourceHeight)
|
||||
s.layerTools[name] = LayerTools {
|
||||
name: name,
|
||||
texture: &texture,
|
||||
layer: layer,
|
||||
}
|
||||
}
|
||||
|
||||
func (s *Sketch) Draw(ctx *RenderCtx) {
|
||||
// render onto all layer textures
|
||||
for _, instance := range s.layerTools {
|
||||
layer := instance.layer
|
||||
rl.BeginTextureMode(*instance.texture)
|
||||
layer.Draw(ctx)
|
||||
rl.EndTextureMode()
|
||||
}
|
||||
// composite all layers to screen
|
||||
|
||||
src := rl.Rectangle {
|
||||
X: 0, Y: 0,
|
||||
Width: float32(ctx.SourceWidth),
|
||||
Height: -float32(ctx.SourceHeight),
|
||||
}
|
||||
dst := rl.Rectangle {
|
||||
X: 0, Y: 0,
|
||||
Width: float32(ctx.TargetWidth),
|
||||
Height: float32(ctx.TargetHeight),
|
||||
}
|
||||
|
||||
for _, instance := range s.layerTools {
|
||||
rl.DrawTexturePro(instance.texture.Texture, src, dst, rl.Vector2{}, 0, rl.White)
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
type LayerTools struct {
|
||||
name string
|
||||
layer Layer
|
||||
texture *rl.RenderTexture2D
|
||||
}
|
||||
|
||||
|
||||
/** Layer **/
|
||||
|
||||
type Layer interface {
|
||||
Draw(ctx *RenderCtx)
|
||||
}
|
||||
|
||||
type TestPattern struct { }
|
||||
|
||||
func (tp *TestPattern) Draw(ctx *RenderCtx) {
|
||||
rl.DrawRectangle(0, 0, int32(ctx.SourceWidth), int32(ctx.SourceHeight), rl.Magenta)
|
||||
rl.PushMatrix()
|
||||
rl.Translatef(float32(ctx.SourceWidth)/2.0, float32(ctx.SourceHeight)/2.0, 0.0)
|
||||
rl.DrawRectangle(-100, -100, 200, 200, rl.Green)
|
||||
rl.PopMatrix()
|
||||
}
|
||||
|
||||
|
||||
/** Ports **/
|
||||
|
||||
type Ports map[string]Signal
|
||||
@@ -42,8 +96,10 @@ func (p Ports) Eval(t float64) map[string]float64 {
|
||||
/** RenderCtx **/
|
||||
|
||||
type RenderCtx struct {
|
||||
Width int32
|
||||
Height int32
|
||||
TargetWidth int32
|
||||
TargetHeight int32
|
||||
SourceWidth int32
|
||||
SourceHeight int32
|
||||
Time float64
|
||||
Ports map[string]float64
|
||||
Cam rl.Camera2D
|
||||
|
||||
Reference in New Issue
Block a user