automated snapshot
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@@ -72,7 +72,8 @@
|
||||
#vendorHash = "sha256-HDfllPEKJZOtkSoasS1yDCyZrWihlkBVRstLkF8AHd0=";
|
||||
|
||||
# use this every time there's vendor changeO
|
||||
vendorHash = pkgs.lib.fakeHash;
|
||||
#vendorHash = pkgs.lib.fakeHash;
|
||||
vendorHash = "sha256-Z0zuk4F8O/5fTe7vawOTFPODp8lm00VJBd2P4n0XNU8=";
|
||||
|
||||
ldflags = [
|
||||
"-s"
|
||||
|
||||
3
go.mod
3
go.mod
@@ -5,6 +5,7 @@ go 1.24.0
|
||||
toolchain go1.24.10
|
||||
|
||||
require (
|
||||
github.com/gen2brain/raylib-go/raygui v0.0.0-20251219174542-17d5a83d1c33
|
||||
github.com/gen2brain/raylib-go/raylib v0.55.1
|
||||
github.com/go-git/go-git/v6 v6.0.0-20251212081956-e83cbb9651e8
|
||||
github.com/ojrac/opensimplex-go v1.0.2
|
||||
@@ -17,7 +18,7 @@ require (
|
||||
github.com/cloudflare/circl v1.6.1 // indirect
|
||||
github.com/cyphar/filepath-securejoin v0.6.1 // indirect
|
||||
github.com/dustin/go-humanize v1.0.1 // indirect
|
||||
github.com/ebitengine/purego v0.7.1 // indirect
|
||||
github.com/ebitengine/purego v0.8.1 // indirect
|
||||
github.com/emirpasic/gods v1.18.1 // indirect
|
||||
github.com/go-git/gcfg/v2 v2.0.2 // indirect
|
||||
github.com/go-git/go-billy/v6 v6.0.0-20251126203821-7f9c95185ee0 // indirect
|
||||
|
||||
6
go.sum
6
go.sum
@@ -15,12 +15,14 @@ github.com/davecgh/go-spew v1.1.1 h1:vj9j/u1bqnvCEfJOwUhtlOARqs3+rkHYY13jYWTU97c
|
||||
github.com/davecgh/go-spew v1.1.1/go.mod h1:J7Y8YcW2NihsgmVo/mv3lAwl/skON4iLHjSsI+c5H38=
|
||||
github.com/dustin/go-humanize v1.0.1 h1:GzkhY7T5VNhEkwH0PVJgjz+fX1rhBrR7pRT3mDkpeCY=
|
||||
github.com/dustin/go-humanize v1.0.1/go.mod h1:Mu1zIs6XwVuF/gI1OepvI0qD18qycQx+mFykh5fBlto=
|
||||
github.com/ebitengine/purego v0.7.1 h1:6/55d26lG3o9VCZX8lping+bZcmShseiqlh2bnUDiPA=
|
||||
github.com/ebitengine/purego v0.7.1/go.mod h1:ah1In8AOtksoNK6yk5z1HTJeUkC1Ez4Wk2idgGslMwQ=
|
||||
github.com/ebitengine/purego v0.8.1 h1:sdRKd6plj7KYW33EH5As6YKfe8m9zbN9JMrOjNVF/BE=
|
||||
github.com/ebitengine/purego v0.8.1/go.mod h1:iIjxzd6CiRiOG0UyXP+V1+jWqUXVjPKLAI0mRfJZTmQ=
|
||||
github.com/elazarl/goproxy v1.7.2 h1:Y2o6urb7Eule09PjlhQRGNsqRfPmYI3KKQLFpCAV3+o=
|
||||
github.com/elazarl/goproxy v1.7.2/go.mod h1:82vkLNir0ALaW14Rc399OTTjyNREgmdL2cVoIbS6XaE=
|
||||
github.com/emirpasic/gods v1.18.1 h1:FXtiHYKDGKCW2KzwZKx0iC0PQmdlorYgdFG9jPXJ1Bc=
|
||||
github.com/emirpasic/gods v1.18.1/go.mod h1:8tpGGwCnJ5H4r6BWwaV6OrWmMoPhUl5jm/FMNAnJvWQ=
|
||||
github.com/gen2brain/raylib-go/raygui v0.0.0-20251219174542-17d5a83d1c33 h1:0QCKLp5dkMP9f2LOz/LBeJVVSMs66661AIih7GOMHb4=
|
||||
github.com/gen2brain/raylib-go/raygui v0.0.0-20251219174542-17d5a83d1c33/go.mod h1:Ji/uPEko2AUkcyPLAelEUa+E8Npc89/XY5Fo/lS/e3I=
|
||||
github.com/gen2brain/raylib-go/raylib v0.55.1 h1:1rdc10WvvYjtj7qijHnV9T38/WuvlT6IIL+PaZ6cNA8=
|
||||
github.com/gen2brain/raylib-go/raylib v0.55.1/go.mod h1:BaY76bZk7nw1/kVOSQObPY1v1iwVE1KHAGMfvI6oK1Q=
|
||||
github.com/gliderlabs/ssh v0.3.8 h1:a4YXD1V7xMF9g5nTkdfnja3Sxy1PVDCj1Zg4Wb8vY6c=
|
||||
|
||||
143
main.go
143
main.go
@@ -1,14 +1,15 @@
|
||||
package main
|
||||
|
||||
import (
|
||||
"fmt"
|
||||
// "fmt"
|
||||
"log"
|
||||
"math/rand"
|
||||
"os"
|
||||
"time"
|
||||
|
||||
"github.com/gen2brain/raylib-go/raylib"
|
||||
"github.com/ojrac/opensimplex-go"
|
||||
gui "github.com/gen2brain/raylib-go/raygui"
|
||||
rl "github.com/gen2brain/raylib-go/raylib"
|
||||
//"github.com/ojrac/opensimplex-go"
|
||||
)
|
||||
|
||||
const (
|
||||
@@ -34,6 +35,31 @@ func main() {
|
||||
rl.SetConfigFlags(rl.FlagMsaa4xHint)
|
||||
rl.InitWindow(targetWidth, targetHeight, "sumi sierpinski arrow")
|
||||
|
||||
// layout_name: controls initialization
|
||||
var ControlScrollPaneScrollView rl.Rectangle
|
||||
var ControlScrollPaneScrollOffset rl.Vector2
|
||||
//var ControlScrollPaneBoundsOffset rl.Vector2
|
||||
|
||||
BlendModeToggleGroupActive := int32(0)
|
||||
|
||||
Slider003Value := float32(0.0)
|
||||
|
||||
RTogglePressed := false
|
||||
GTogglePressed := false
|
||||
BTogglePressed := false
|
||||
|
||||
Slider008Value := float32(0.0)
|
||||
Slider009Value := float32(0.0)
|
||||
Slider010Value := float32(0.0)
|
||||
|
||||
ATogglePressed := false
|
||||
SaturationTogglePressed := false
|
||||
|
||||
SaturationSliderValue := float32(0.0)
|
||||
KSliderValue := float32(0.0)
|
||||
KTogglePressed := false
|
||||
// end layout vars
|
||||
|
||||
rl.SetTargetFPS(60)
|
||||
t0 := time.Now()
|
||||
|
||||
@@ -96,8 +122,69 @@ func main() {
|
||||
* MAIN DRAWING
|
||||
*/
|
||||
rl.BeginDrawing()
|
||||
rl.ClearBackground(rl.Blank)
|
||||
rl.ClearBackground(rl.GetColor(uint(gui.GetStyle(gui.DEFAULT, gui.BACKGROUND_COLOR))))
|
||||
|
||||
sketch.Draw(renderCtx)
|
||||
|
||||
//gui.LoadStyle("styles/dark.rgs")
|
||||
gui.SetStyle(gui.DEFAULT, gui.BACKGROUND_COLOR, 0x181818FF)
|
||||
gui.SetStyle(gui.DEFAULT, gui.BASE_COLOR_NORMAL, 0x2A2A2AFF)
|
||||
gui.SetStyle(gui.DEFAULT, gui.BASE_COLOR_FOCUSED, 0x3A3A3AFF)
|
||||
gui.SetStyle(gui.DEFAULT, gui.BASE_COLOR_PRESSED, 0x4A4A4AFF)
|
||||
gui.SetStyle(gui.DEFAULT, gui.TEXT_COLOR_NORMAL, 0xE0E0E0FF)
|
||||
gui.SetStyle(gui.DEFAULT, gui.TEXT_COLOR_FOCUSED, 0xFFFFFFFF)
|
||||
gui.SetStyle(gui.DEFAULT, gui.BORDER_COLOR_NORMAL, 0x404040FF)
|
||||
|
||||
controlPanelWidth := float32(targetWidth) / 4.0
|
||||
controlPanelHeight := float32(targetHeight)
|
||||
|
||||
// add gui layout controls
|
||||
// raygui: controls drawing
|
||||
gui.ScrollPanel(
|
||||
rl.Rectangle{
|
||||
X: 10,
|
||||
Y: 10,
|
||||
Width: controlPanelWidth - 20,
|
||||
Height: controlPanelHeight - 20,
|
||||
},
|
||||
"",
|
||||
rl.Rectangle{X: 10, Y: 10, Width: controlPanelWidth, Height: controlPanelHeight },
|
||||
&ControlScrollPaneScrollOffset,
|
||||
&ControlScrollPaneScrollView,
|
||||
)
|
||||
|
||||
gui.GroupBox(rl.Rectangle{X: 20, Y: 20, Width: controlPanelWidth - 50, Height: 60 }, "Blending")
|
||||
BlendModeToggleGroupActive = gui.ToggleGroup(rl.Rectangle{X: 30, Y: 40, Width: (controlPanelWidth - 70) / 3.0, Height: 24}, "ONE;TWO;THREE", BlendModeToggleGroupActive)
|
||||
|
||||
gui.Label(rl.Rectangle{X: 20, Y: 90, Width: 120, Height: 24}, "Contour Layer")
|
||||
|
||||
ATogglePressed = gui.LabelButton(rl.Rectangle{X: 40, Y: 136, Width: 16, Height: 16}, "A")
|
||||
Slider003Value = gui.Slider(rl.Rectangle{X: 64, Y: 136, Width: 264, Height: 16}, "", "", Slider003Value, 0, 255)
|
||||
|
||||
RTogglePressed = gui.LabelButton(rl.Rectangle{X: 40, Y: 160, Width: 16, Height: 16}, "R")
|
||||
Slider008Value = gui.Slider(rl.Rectangle{X: 64, Y: 160, Width: 264, Height: 16}, "", "", Slider008Value, 0, 100)
|
||||
|
||||
GTogglePressed = gui.LabelButton(rl.Rectangle{X: 40, Y: 184, Width: 16, Height: 16}, "G")
|
||||
Slider009Value = gui.Slider(rl.Rectangle{X: 64, Y: 184, Width: 264, Height: 16}, "", "", Slider009Value, 0, 100)
|
||||
|
||||
BTogglePressed = gui.LabelButton(rl.Rectangle{X: 40, Y: 208, Width: 16, Height: 16}, "B")
|
||||
Slider010Value = gui.Slider(rl.Rectangle{X: 64, Y: 208, Width: 264, Height: 16}, "", "", Slider010Value, 0, 100)
|
||||
|
||||
SaturationTogglePressed = gui.LabelButton(rl.Rectangle{X: 40, Y: 232, Width: 16, Height: 16}, "S")
|
||||
|
||||
gui.Slider(rl.Rectangle{X: 64, Y: 232, Width: 264, Height: 16}, "", "", SaturationSliderValue, 0, 100)
|
||||
gui.Slider(rl.Rectangle{X: 64, Y: 256, Width: 264, Height: 16}, "", "", KSliderValue, 0, 100)
|
||||
|
||||
KTogglePressed = gui.LabelButton(rl.Rectangle{X: 40, Y: 256, Width: 16, Height: 16}, "K")
|
||||
|
||||
// NOTE: LabelButton returns "pressed this frame" bool, so these are edge-triggered.
|
||||
_ = RTogglePressed
|
||||
_ = GTogglePressed
|
||||
_ = BTogglePressed
|
||||
_ = ATogglePressed
|
||||
_ = SaturationTogglePressed
|
||||
_ = KTogglePressed
|
||||
|
||||
rl.EndDrawing()
|
||||
|
||||
if rl.IsKeyDown(rl.KeySpace) {
|
||||
@@ -149,51 +236,3 @@ func (s *FieldLayer) IsDirty() bool {
|
||||
return s.dirty
|
||||
}
|
||||
|
||||
type SierpinskiArrow struct{}
|
||||
|
||||
func (s *SierpinskiArrow) Draw(ctx *RenderCtx) {
|
||||
sierpinskiArrow(ctx, int(ctx.Ports["sierpinskiArrowDepth"]), ctx.Ports["sierpinskiArrowLength"])
|
||||
}
|
||||
|
||||
func sierpinskiArrow(ctx *RenderCtx, order int, length float64) {
|
||||
if order == 0 {
|
||||
curve(ctx, order, length, ctx.Ports["sierpinskiArrowAngle"])
|
||||
} else {
|
||||
rl.Rotatef(float32(ctx.Ports["sierpinskiArrowAngle"]), 0, 0, 1)
|
||||
curve(ctx, order, length, -ctx.Ports["sierpinskiArrowAngle"])
|
||||
}
|
||||
}
|
||||
|
||||
func curve(ctx *RenderCtx, order int, length float64, angle float64) {
|
||||
if order == 0 {
|
||||
len := int32(length)
|
||||
rl.DrawLine(0, 0, len, 0, rl.Black)
|
||||
rl.Translatef(float32(length), 0, 0)
|
||||
} else {
|
||||
curve(ctx, order-1, length/2, -angle)
|
||||
rl.Rotatef(float32(angle), 0, 0, 1)
|
||||
curve(ctx, order-1, length/2, angle)
|
||||
rl.Rotatef(float32(angle), 0, 0, 1)
|
||||
curve(ctx, order-1, length/2, -angle)
|
||||
}
|
||||
}
|
||||
|
||||
func main2() {
|
||||
angles := make([]float32, 1000)
|
||||
noise := opensimplex.NewNormalized(0)
|
||||
for i := range len(angles) {
|
||||
angles[i] = float32(noise.Eval2(float64(i)*0.05, 0.00))*0.1 - 0.05
|
||||
}
|
||||
frameNum := 0
|
||||
for !rl.WindowShouldClose() {
|
||||
frameNum++
|
||||
// initial transform by halfway again through angle array
|
||||
angleIndex := (frameNum / 10) % len(angles)
|
||||
angle := angles[angleIndex]
|
||||
initAngle := angles[(angleIndex+len(angles)/2)%len(angles)]
|
||||
rl.Rotatef(2500*initAngle, 0, 0, 1)
|
||||
rl.Translatef(100*initAngle, 100*initAngle, 0)
|
||||
fmt.Printf("%.3f", angle)
|
||||
rl.EndMode2D()
|
||||
}
|
||||
}
|
||||
|
||||
Binary file not shown.
@@ -1,18 +0,0 @@
|
||||
zlib License
|
||||
|
||||
Copyright (c) 2015-2024 raylib technologies (@raylibtech) / Ramon Santamaria (@raysan5)
|
||||
|
||||
This software is provided "as-is", without any express or implied warranty. In no event
|
||||
will the authors be held liable for any damages arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose, including commercial
|
||||
applications, and to alter it and redistribute it freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not claim that you
|
||||
wrote the original software. If you use this software in a product, an acknowledgment
|
||||
in the product documentation would be appreciated but is not required.
|
||||
|
||||
2. Altered source versions must be plainly marked as such, and must not be misrepresented
|
||||
as being the original software.
|
||||
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
@@ -1,58 +0,0 @@
|
||||
# `rGuiStyler`
|
||||
|
||||
A simple and easy-to-use [raygui](https://github.com/raysan5/raygui) styles editor.
|
||||
|
||||
Useful for tools style customization. The best tool companion for [rGuiLayout](https://raylibtech.itch.io/rguilayout) and [rGuiIcons](https://raylibtech.itch.io/rguiicons).
|
||||
|
||||
`rGuiStyler` can be used for free as a [WebAssembly online tool](https://raylibtech.itch.io/rguistyler) and it can also be downloaded as a **standalone tool** for `Windows`, `Linux` and `macOS` with some extra features.
|
||||
|
||||
**NOTE: Latest `rGuiStyler 6.0` release is intended to be used with [`raygui 4.5+`](https://github.com/raysan5/raygui) release.**
|
||||
|
||||
## Features
|
||||
|
||||
- **Global and control specific styles edition**
|
||||
- **Style preview** in real time with individual test controls
|
||||
- **Style templates** available to start customizing new styles
|
||||
- Selectable controls state: **NORMAL, FOCUSED, PRESSED, DISABLED**
|
||||
- Save and load as binary style file `.rgs` (with font embedded!)
|
||||
- Export style as an embeddable **code file** (`.h`) (with font embedded!)
|
||||
- Export style as a `.png` **controls table image** for showcase
|
||||
- Embed style as png image chunk: `rGSf` (rgs file data)
|
||||
- Import, configure and preview **style fonts** (`.ttf`/`.otf`)
|
||||
- Load custom font charset for the style (Unicode codepoints)
|
||||
- Color palette for quick color save/selection
|
||||
- **+14 custom style examples** included for reference
|
||||
- Command-line support for `.rgs`/`.h`/`.png` batch conversion
|
||||
- **Free and open source**
|
||||
|
||||
## Screenshot
|
||||
|
||||

|
||||
|
||||
## Usage
|
||||
|
||||
The tool is quite intuitive, the expected steps to follow are:
|
||||
1. Choose the control to edit from the Controls ListView (`DEFAULT` referes to global style for all controls)
|
||||
2. Choose the property to edit from Properties ListView
|
||||
3. Select a value for that property (color, number...) on Control Property Edit window
|
||||
4. Font can be loaded and atlas generated automatically
|
||||
|
||||
NOTE: Changes are previewed in real time in the same tool!
|
||||
|
||||
Once the desired style has been created, press the `Export Style` button to save it as a `.rgs`**binary style file**. Style can also be exported as an embeddable `.h` **code file** or a `.png` **controls table image** (intended for preview and style showcase)
|
||||
|
||||
`rGuiStyler Standalone` comes with command-line support for batch conversion. For usage help:
|
||||
|
||||
> rguistyler.exe --help
|
||||
|
||||
## License
|
||||
|
||||
`rGuiStyler` source code is distributed as **open source**, licensed under an unmodified [zlib/libpng license](LICENSE).
|
||||
|
||||
`rGuiStyler` binaries are completely free for anyone willing to compile them directly from source.
|
||||
|
||||
`rGuiStyler Standalone` desktop tool is distributed as freeware.
|
||||
|
||||
In any case, consider some donation to help the author keep working on software for games development.
|
||||
|
||||
*Copyright (c) 2017-2025 raylib technologies ([@raylibtech](https://twitter.com/raylibtech)) / Ramon Santamaria ([@raysan5](https://twitter.com/raysan5))*
|
||||
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@@ -1,23 +0,0 @@
|
||||
## Fonts licenses
|
||||
|
||||
All included fonts are licensed under a permissive license, usually free to use for personal use and in most cases also for commercial use. In any case, individual licenses should be carefully reviewed and it's recommended to contact creators in case of doubts.
|
||||
|
||||
| Font Name | File Name | License Type | Creator | More details |
|
||||
|-----------------------|----------------------|------------------------------------------|--------------------------------|-------------------------------------|
|
||||
| 2A03 | `2a03.ttf` | Free for Personal & Commercial Use | memesbruh03 | https://www.dafont.com/2a03.font |
|
||||
| Cartridge | `Cartridge.ttf` | [Creative Commons BY 4.0](https://creativecommons.org/licenses/by/4.0/) | jeti | https://www.dafont.com/cartridge.font |
|
||||
| CozetteVector | `CozetteVector.otf` | [MIT License](https://github.com/slavfox/Cozette/blob/main/LICENSE) | [Slavfox](https://github.com/slavfox) | https://github.com/slavfox/Cozette |
|
||||
| Fairfax | `Fairfax.ttf` | [SIL Open Font License 1.1](https://github.com/kreativekorp/open-relay/blob/master/Fairfax/OFL.txt) | Kreative Korp | https://github.com/kreativekorp/open-relay |
|
||||
| Generic Mobile System Nuevo | `GMSN.ttf` | [Creative Commons Zero (CC0) 1.0](https://creativecommons.org/licenses/zero/1.0/) | Jayvee Enaguas (HarvettFox96) | https://www.dafont.com/generic-mobile-system.font |
|
||||
| Hello World Regular | `hello-world.ttf` | SIL Open Font License | Anthony Gross | https://www.dafont.com/hello-world.font |
|
||||
| Homespun TT BRK | `homespun.ttf` | Free for Personal Use | AEnigma (Brian Kent) | https://www.dafont.com/homespun-brk.font |
|
||||
| Grixel Kyrou 7 Wide | `Kyrou7Wide.ttf` | [Creative Commons BY-ND 2.5](http://creativecommons.org/licenses/by-nd/2.5/) | Nikos Giannakopoulos | https://www.dafont.com/grixel-kyrou-7-wide.font
|
||||
| Mecha | `Mecha.ttf` | Free for Personal Use | Captain Falcon | https://www.dafont.com/mecha-cf.font |
|
||||
| OwreKynge | `OwreKynge.ttf` | [Creative Commons BY 4.0](https://creativecommons.org/licenses/by/4.0/) | jeti | https://www.dafont.com/owrekynge.font |
|
||||
| Pixel Intv | `PixelIntv.otf` | Free for Personal Use | Pixel Sagas (Neale Davidson) | https://www.dafont.com/pixel-intv.font |
|
||||
| Pixel Operator | `PixelOperator.ttf` | [Creative Commons Zero (CC0) 1.0](https://creativecommons.org/licenses/zero/1.0/) | Jayvee Enaguas (HarvettFox96) | https://www.dafont.com/pixel-operator.font |
|
||||
| V5 Eastergothic | `v5easter.ttf` | Free, use at will | Roberto Christen | https://www.dafont.com/v5eastergothic.font |
|
||||
| V5 Loxical Lixera | `v5loxical.ttf` | Free, use at will | Roberto Christen | https://www.dafont.com/v5loxica-lixera.font |
|
||||
| Westington | `Westington.ttf` | Free use for anything, personal or otherwise | Hazel Abbiati | https://www.dafont.com/westington.font |
|
||||
|
||||
Enjoy it!
|
||||
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35
sierpinski.go
Normal file
35
sierpinski.go
Normal file
@@ -0,0 +1,35 @@
|
||||
package main
|
||||
|
||||
import (
|
||||
rl "github.com/gen2brain/raylib-go/raylib"
|
||||
)
|
||||
|
||||
type SierpinskiArrow struct{}
|
||||
|
||||
func (s *SierpinskiArrow) Draw(ctx *RenderCtx) {
|
||||
sierpinskiArrow(ctx, int(ctx.Ports["sierpinskiArrowDepth"]), ctx.Ports["sierpinskiArrowLength"])
|
||||
}
|
||||
|
||||
func sierpinskiArrow(ctx *RenderCtx, order int, length float64) {
|
||||
if order == 0 {
|
||||
curve(ctx, order, length, ctx.Ports["sierpinskiArrowAngle"])
|
||||
} else {
|
||||
rl.Rotatef(float32(ctx.Ports["sierpinskiArrowAngle"]), 0, 0, 1)
|
||||
curve(ctx, order, length, -ctx.Ports["sierpinskiArrowAngle"])
|
||||
}
|
||||
}
|
||||
|
||||
func curve(ctx *RenderCtx, order int, length float64, angle float64) {
|
||||
if order == 0 {
|
||||
len := int32(length)
|
||||
rl.DrawLine(0, 0, len, 0, rl.Black)
|
||||
rl.Translatef(float32(length), 0, 0)
|
||||
} else {
|
||||
curve(ctx, order-1, length/2, -angle)
|
||||
rl.Rotatef(float32(angle), 0, 0, 1)
|
||||
curve(ctx, order-1, length/2, angle)
|
||||
rl.Rotatef(float32(angle), 0, 0, 1)
|
||||
curve(ctx, order-1, length/2, -angle)
|
||||
}
|
||||
}
|
||||
|
||||
39
sketch.go
39
sketch.go
@@ -45,6 +45,7 @@ func (s *Sketch) CreateLayer(name string, layer Layer) {
|
||||
name: name,
|
||||
texture: &texture,
|
||||
layer: layer,
|
||||
config: NewLayerConfig(),
|
||||
}
|
||||
s.layerToolsOrdered = append(s.layerToolsOrdered, layerTools)
|
||||
s.layerTools[name] = layerTools
|
||||
@@ -194,6 +195,44 @@ type LayerTools struct {
|
||||
name string
|
||||
layer Layer
|
||||
texture *rl.RenderTexture2D
|
||||
config LayerConfig
|
||||
}
|
||||
|
||||
func NewLayerConfig() LayerConfig {
|
||||
return LayerConfig {
|
||||
visible: true,
|
||||
a: 255,
|
||||
rVisible: true,
|
||||
r: 255,
|
||||
gVisible: true,
|
||||
g: 255,
|
||||
bVisible: true,
|
||||
b: 255,
|
||||
desaturate: false,
|
||||
kValue: 1.0,
|
||||
}
|
||||
}
|
||||
|
||||
type LayerConfig struct {
|
||||
|
||||
visible bool
|
||||
a uint8
|
||||
|
||||
rVisible bool
|
||||
r uint8
|
||||
|
||||
gVisible bool
|
||||
g uint8
|
||||
|
||||
|
||||
bVisible bool
|
||||
b uint8
|
||||
|
||||
|
||||
desaturate bool
|
||||
saturation float32
|
||||
|
||||
kValue float32
|
||||
}
|
||||
|
||||
/** Layer **/
|
||||
|
||||
BIN
styles/dark.rgs
Normal file
BIN
styles/dark.rgs
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Reference in New Issue
Block a user