Files
sumi/env.go

38 lines
720 B
Go

package main
import (
sg "github.com/d2fn/sumi/internal/graphics"
)
/** Env **/
type Env struct {
Layout Layout
Time float64
Ports map[string]float64
Graphics sg.Graphics
}
type Layout struct {
// total monitor bounds
Monitor sg.Rect
// bounds of the application window
Window sg.Rect
// bounds of the ui controls area
Controls sg.Rect
// bounds of the region of the app window reserved for rendering the graphics buffer
Viewport sg.Rect
// bounds of the off screen graphics buffer where rendering happens
Graphics sg.Rect
}
func (ctx *Env) GetGraphicsWidth() float32 {
return ctx.Graphics.Bounds.Width
}
func (ctx *Env) GetGraphicsHeight() float32 {
return ctx.Graphics.Bounds.Height
}